Structs§
- Strategy
Registry - Registry of available shading strategies, looked up by name.
Traits§
- Shading
Strategy - Interprets a
Material’s properties for a specific way of shading it. A strategy describes what GPU fields it needs (fields) and how to resolve each one from a material (resolve); it does not decide how those fields are laid out in memory - that is the responsibility of a separate packing module (seepack::aos) that consumes both methods.