pub struct ResourcePool { /* private fields */ }Implementations§
Source§impl ResourcePool
impl ResourcePool
pub fn new( device: Device, physical_device: PhysicalDevice, instance: Instance, debug_utils: Option<Arc<Device>>, ) -> Self
pub fn register(&mut self, desc: ResourceDesc) -> ResourceHandle
pub fn register_external(&mut self, desc: ExternalImageDesc) -> ResourceHandle
pub fn register_swapchain_external(&mut self, format: Format) -> ResourceHandle
pub fn update_external( &mut self, handle: ResourceHandle, image: Image, view: ImageView, extent: Extent2D, )
pub fn add_usage(&mut self, handle: ResourceHandle, flags: ImageUsage)
pub fn allocate( &mut self, internal: (u32, u32), output: (u32, u32), ) -> Result<()>
pub fn resize_output( &mut self, internal: (u32, u32), new_output: (u32, u32), ) -> Result<()>
pub fn resize_internal( &mut self, new_internal: (u32, u32), output: (u32, u32), ) -> Result<()>
pub fn image(&self, handle: ResourceHandle) -> ImageRef<'_>
pub fn desc(&self, handle: ResourceHandle) -> ResourceDescRef<'_>
pub fn external_initial_layout( &self, handle: ResourceHandle, ) -> Option<ImageLayout>
pub fn external_final_layout( &self, handle: ResourceHandle, ) -> Option<ImageLayout>
pub fn internal_handles(&self) -> impl Iterator<Item = ResourceHandle> + '_
pub fn output_handles(&self) -> impl Iterator<Item = ResourceHandle> + '_
pub fn external_handles(&self) -> impl Iterator<Item = ResourceHandle> + '_
pub fn handle_by_name(&self, name: &str) -> ResourceHandle
Auto Trait Implementations§
impl Freeze for ResourcePool
impl RefUnwindSafe for ResourcePool
impl Send for ResourcePool
impl Sync for ResourcePool
impl Unpin for ResourcePool
impl UnsafeUnpin for ResourcePool
impl UnwindSafe for ResourcePool
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
impl<T> Component for T
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more