pub struct GpuFrameTimes {
pub passes: Vec<(String, f32)>,
pub total_ms: f32,
}Fields§
§passes: Vec<(String, f32)>§total_ms: f32Trait Implementations§
Source§impl Clone for GpuFrameTimes
impl Clone for GpuFrameTimes
Source§fn clone(&self) -> GpuFrameTimes
fn clone(&self) -> GpuFrameTimes
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for GpuFrameTimes
impl Debug for GpuFrameTimes
Source§impl Default for GpuFrameTimes
impl Default for GpuFrameTimes
Source§fn default() -> GpuFrameTimes
fn default() -> GpuFrameTimes
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for GpuFrameTimes
impl RefUnwindSafe for GpuFrameTimes
impl Send for GpuFrameTimes
impl Sync for GpuFrameTimes
impl Unpin for GpuFrameTimes
impl UnsafeUnpin for GpuFrameTimes
impl UnwindSafe for GpuFrameTimes
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
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§impl<T> Downcast for Twhere
T: Any,
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§fn instrument(self, span: Span) -> Instrumented<Self>
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Source§impl<T> IntoEither for T
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Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
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self into a Left variant of Either<Self, Self>
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if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
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