pub struct PointLightComponent {
pub position: Vec3,
pub radius: f32,
pub color: [f32; 4],
}Fields§
§position: Vec3§radius: f32§color: [f32; 4]Trait Implementations§
Source§impl Clone for PointLightComponent
impl Clone for PointLightComponent
Source§fn clone(&self) -> PointLightComponent
fn clone(&self) -> PointLightComponent
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for PointLightComponent
Source§impl Debug for PointLightComponent
impl Debug for PointLightComponent
Auto Trait Implementations§
impl Freeze for PointLightComponent
impl RefUnwindSafe for PointLightComponent
impl Send for PointLightComponent
impl Sync for PointLightComponent
impl Unpin for PointLightComponent
impl UnsafeUnpin for PointLightComponent
impl UnwindSafe for PointLightComponent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> Component for T
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more