Structsยง
- Requirements
- Declares what a
ShadingStrategyneeds from aMaterialbefore it can pack it. Checked once when a material is assigned to a strategy, so mistakes surface immediately instead of as a panic deep inpack().
ShadingStrategy needs from a Material before it can
pack it. Checked once when a material is assigned to a strategy, so
mistakes surface immediately instead of as a panic deep in pack().