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Requirements

Struct Requirements 

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pub struct Requirements {
    pub required: Vec<PropertyId>,
    pub optional_with_defaults: Vec<(PropertyId, MaterialValue)>,
}
Expand description

Declares what a ShadingStrategy needs from a Material before it can pack it. Checked once when a material is assigned to a strategy, so mistakes surface immediately instead of as a panic deep in pack().

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§required: Vec<PropertyId>§optional_with_defaults: Vec<(PropertyId, MaterialValue)>

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impl Requirements

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pub fn new() -> Self

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pub fn require(self, id: PropertyId) -> Self

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pub fn optional(self, id: PropertyId, default: MaterialValue) -> Self

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pub fn validate( &self, material: &Material, strategy_name: &'static str, ) -> Result<(), MaterialError>

Validates that material has every required property. Does not check types - individual MaterialValue::as_* accessors are the source of truth for type coercion inside pack().

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pub fn get_or_default<'a>( &'a self, material: &'a Material, id: PropertyId, ) -> Option<&'a MaterialValue>

Reads a property from material, falling back to this requirement’s declared default for optional properties. Returns None if the property is neither present nor has a declared default.

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impl Clone for Requirements

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fn clone(&self) -> Requirements

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Requirements

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Requirements

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fn default() -> Requirements

Returns the “default value” for a type. Read more

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Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.