pub struct LayoutTracker { /* private fields */ }Implementations§
Source§impl LayoutTracker
impl LayoutTracker
pub fn new() -> Self
pub fn current(&self, handle: ResourceHandle) -> ImageLayout
pub fn set(&mut self, handle: ResourceHandle, layout: ImageLayout)
Sourcepub fn plan_transition(
&mut self,
pool: &ResourcePool,
transitions: impl IntoIterator<Item = (ResourceHandle, ImageLayout)>,
) -> &[ImageMemoryBarrier2<'static>]
pub fn plan_transition( &mut self, pool: &ResourcePool, transitions: impl IntoIterator<Item = (ResourceHandle, ImageLayout)>, ) -> &[ImageMemoryBarrier2<'static>]
Computes the list of required barriers for transitioning to the new layouts
and records the new state in the tracker. Does not record GPU commands itself -
the caller must pass the returned slice to cmd_pipeline_barrier2
(see RenderGraph::execute), or ignore it if it decides to skip the transition.
pub fn invalidate(&mut self, handles: &[ResourceHandle])
Trait Implementations§
Auto Trait Implementations§
impl Freeze for LayoutTracker
impl RefUnwindSafe for LayoutTracker
impl Send for LayoutTracker
impl Sync for LayoutTracker
impl Unpin for LayoutTracker
impl UnsafeUnpin for LayoutTracker
impl UnwindSafe for LayoutTracker
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