pub struct GpuTimestampPool {
pub last_frame: GpuFrameTimes,
/* private fields */
}Fields§
§last_frame: GpuFrameTimesImplementations§
Source§impl GpuTimestampPool
impl GpuTimestampPool
pub fn new( device: &Device, physical_device: PhysicalDevice, instance: &Instance, frames_in_flight: u32, pass_names: Vec<String>, command_pool: CommandPool, queue: Queue, ) -> Result<Self>
pub fn read_and_reset(&mut self, frame_index: usize, cmd: CommandBuffer)
pub fn begin_pass( &self, cmd: CommandBuffer, frame_index: usize, pass_index: usize, )
pub fn end_pass( &self, cmd: CommandBuffer, frame_index: usize, pass_index: usize, )
pub fn mark_submitted(&mut self, frame_index: usize)
Trait Implementations§
Source§impl Drop for GpuTimestampPool
impl Drop for GpuTimestampPool
Auto Trait Implementations§
impl Freeze for GpuTimestampPool
impl RefUnwindSafe for GpuTimestampPool
impl Send for GpuTimestampPool
impl Sync for GpuTimestampPool
impl Unpin for GpuTimestampPool
impl UnsafeUnpin for GpuTimestampPool
impl UnwindSafe for GpuTimestampPool
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